Portfolio

Pretty much every project I've worked on for the past four years has been somehow related to this thing that I'm working on right now. I've realized this in retrospect; four years ago I picked a really hard problem, and while I haven't solved it yet, I have created some interesting tools to go about figuring it out now. Woohoo!

This is a sampling of the most relevant projects. There are others that were sort of relevant (like this godawful thing, which I can't believe is even still up), but aren't on here that are described in my resume. And the most recent stuff isn't here, either, pending me figuring out what I'm going to do with it.

These are kind of thumbnailish, but they aren't linked to the larger images just yet.


Owings Mills, MarylandFall 1994 - Spring 1995
For IATH using PolyTRIM (Centre for Landscape Research software)
A large scale landscape visualization. It was my first real time work and luckily no one was around to tell me that you couldn't move 10M polygons on an Indy in real time. We settled for the rotten frame rates.





Rossetti RoomSummer 1995
For IATH using hand-coded VRML
My first VRML1.0 world, created by a CGI script. To the extent that you could click on the images in the world and bring up a page of information about the painting, it was an information space.









Invisible CitySpring 1996
For my undergraduate thesis, using perl-generated VRML
My first attempts at site space visualization.







Urban Visualization PrototypeSummer 1996
For IATH, using Cosmo Worlds
My first georeferencing prototype. The idea was to associate data (household income, political affiliation) with the various houses. If I'd understood SGML at the time, I would've understood how to make the plumbing for this work.




Dante's Inferno SGML VizSpring 1997
For IATH, using perl-generated VRML from SGML
My first SGML work, a big breakthrough for me personally. The lines in this image represent the 34 cantos of Dante's Inferno, and the points indicate individual lines. The triangular markers represent occurences of tags that were selectable via an HTML form. The resulting VRML world could then be navigated via a VCR widget.




Representational Website InterfaceSpring 1997
For IATH, using Cosmo Worlds
The first time I tried mixing representational and abstract information in the same space. It was still a map, but it was a step in the right direction.




AEP Presentation WorldSummer 1997
For IATH, using Cosmo Worlds
My first Powerpoint in Cyberspace attempt. It was pretty cool looking but unfortunately, the file and all the screenshots that went with it were destroyed in the June 1997 disk crash.